ValveTime claims to verify the lists because they include employee clubs and extracurricular activities which “are very obscure, but known by our researchers”. Considering the unorthodox way that Valve operates, it’s hard to say if these are actual games in development or just experiments. The listing also reveals mysteries like Cries Unheard and Microbe Wars. Its been a long, long time since Episode 2 and Valve has opted to keep quiet regarding any details about Gordon Freemans exploits, especially those that would accompany a release date for Half-Life 2: Episode 3.
This leads to speculation that a Half Life sequel is still a ways down the line. When last we saw Gordon Freeman, or any information regarding Valves acclaimed first person shooter, Half-Life 2, it was back in 2007 when Episode 2 released. Tyler McVicker has a new YouTube video up in which he clearly states that there is no work being done on Half-Life 3 at Valve, or any other traditional (meaning mouse and keyboard) Half-Life game to continue the franchise. ValveTime seems to think that these lists still include ex-employees, so numbers are hardly exact. Still thinking Half-Life 3 is in the pipeline for the future Well, think again, according to the latest from the rumor mill. Three particular stories have been circling the inter webs in the past several days including a special H元 t-shirt, a suspicious screenshot, and of course an announcement of the ever awaited title. While the L4D3 group has 68 members, the HL 3 group has only 42. The Half Life 3 rumor mill seems to be on fire this week, or at least it is to those of us who are already on winter break and have nothing better to do cough, cough. While the list is obviously an internal project tracker and offers no other context, it points to expected projects like Half Life 3 and Source 2, as well as surprising entries like Left 4 Dead 3.Īccording to ValveTime, the listing inadvertently leaked to a mailing list when it was trying to resolve an issue with Jira, their project management software.įurther digging reveals that the Left 4 Dead 3 list has multiple mailing lists, while the perpetually MIA Half Life 3 has only one listing. The enthusiasts over at ValveTime have uncovered a supposed list of internal projects from the secretive developer. Here we go once againComicbook is reporting today that the long-awaited, and I mean long-awaited, Half-Life 3 might actually be in development at Valve Corporation.These Valve rumors come from a source that has been deemed a well-regarded Valve insider by the name of Tyler McVicker who was quoted as saying, There is a very minor group working on Half-Life 3, at the time of this recording.
Probably this thought has some studies behind it, and certainly the fact that after 15 years just two past phrases as rumors are enough to recreate the hype around Half-Life 3 it has its weight, as it means that anytime they decide to get down to business seriously, this would be followed with interest as his name and fame precede anything else.Ĭonversely, projects like Steam Deck need one more attention: it could in fact mark the revolution for the world of portable consoles, and failing in such a big undertaking would mean making a big splash the recent postponement of its release could just be the confirmation, demonstrating the importance that is given to every project inside the house of Gabe Newell.Leaks point to Valve projects currently in the works. A tantalising rumour is spreading around the Internet about the possible development of the long awaited title Half Life 3. The Know claims to have an inside source which has spilled the juicy details of why the game continues to be vaporware. On December 9, an anonymous US-based voice actor reveals that Valve has recorded lines for Half Life: Episode 3 (sic). However, the paradox seems to revolve around this concept: the team at work on Half-Life 3 it would be, according to what has been said, “not capable of generating additional value”. Today, the topic is the holy grail of game rumors, the status of Half-Life 3. In the past, there was talk of how Valve left a lot of freedom to its employees, as long as the ideas proposed by a team could have a value effective and verifiable.